![]() ![]() It will be listed in the journal under loadout once you see the “mission complete” message appearing in the game. The weapon will be automatically given to you upon Mission 1 completion. ![]() Anyone who has pre-purchased the game on Steam or purchased it on Steam as an early adopter (before August 5th) will be gifted with the exclusive in-game weapon “Bitsplit Shotgun”.How to unlock the in-game weapon “Bitsplit Shotgun”, included in the Steam pre-order incentive and early adopters’ bonus offer? ![]() The Steam exclusive pre-order incentives (Exclusive in-game weapon “Bitsplit Shotgun” + Soundtrack of the game + Exclusive Digital Artbook) will also be rewarded to Steam early adopters that purchase the game on Steam before August 5th.The Ascent will launch on July 29th at 10am PDT / 7pm CEST / 6pm BST / 1am CST on July 30thĪre the pre-purchase bonus items still available to get after launch?.What time will The Ascent release on Steam? The same characters can be used in both single player and multiplayer with loot and progression carried over. All loot and progression acquired in the multiplayer session can be carried over single player afterwards. World and mission progression in a multiplayer session will adjust to the host’s game however, all players can join the host’s game with their own characters and character progression.How does progression work in Co-Op versus playing Solo and is my progression & loot transferable between co-op and solo? The difficulty will automatically scale based on the number of players in your session.Is there difficulty/character scaling for Co-Op play? If you are a host and another player is attempting to join your session, you will be notified in the lower left-hand corner of the screen. If you are joining another player’s world, once the host’s game has loaded, you will be transitioned to their session. The Ascent supports “Hot Joins”, allowing players to join a game in progress through their platform’s friends list.Is Co-Op in The Ascent ‘Hop-In, Hop-Out’? You can choose between hosting a new saved game which will start you from the beginning of the story or host a saved game that will continue from wherever your selected save profile last saved. The Ascent has Local Co-Op and Online Co-Op, both supporting 2-4 players.Yes, you can play in local or online co-op with up to four players.You can play the entire game in solo or in co-op with up to four players.How many players can I play The Ascent with in Co-Op? Remember that you can keep your character and progression when joining other players in co-op, so you might want to give some friends a hand if they are struggling in a particular mission with your bulked-up end-game character! After the end of the main story, you are free to continue exploring the world of Veles to discover new areas, acquire loot, take on side missions, try out new augmentations, continue improving your character and finding all the secrets you might have missed.What is there to do after the main story/ what is the endgame like? The length of the game is very hard to estimate as it depends on your playstyle we estimate the main mission campaign to be between 10-15 hours, but the game overall (main mission and side missions) would easily take more than 15-20 hours depending on your playstyle.This Ascent is much more than a “shooty shooty game” it’s a solo and co-op Action Shooter RPG, set in a cyberpunk world. ![]() But it’s the mid-album entry The One, with its swirling string arrangements and ambiguous tension between defiant lyrics and aching delivery, that suggests Smith’s ascent is far from over. The album favours a downtempo pace, and Smith’s superstar potential is apparent on close-to-final song Tomorrow. Stormzy collaboration Let Me Down and throwback garage/two-step banger On My Mind, both released in the run-up to this album, are disappointingly absent. The title track, Wandering Romance and Lifeboats (Freestyle) where Smith raps uninhibitedly about UK class divisions are rooted in Black British soul. Lyrics oscillate between steely independence ( Where Did I Go?) and angst-ridden ruminations on wide-eyed romance ( Teenage Fantasy) – not unusual for a singer barely out of her teens – but her arresting voice and song concepts also convey assured maturity.īlue Lights, the debut single, which deals with racial profiling by police, was actually written as a school project about post-colonialism in grime music, with a Dizzee Rascal sample to boot. Overlapping with elements of what used to be called acid jazz and neo-soul, Lost & Found also astutely nods to Smith’s potential pop appeal. Amy Winehouse’s influence is an easy dot to connect, especially with the impressive range of Smith’s voice, but Smith’s music is linked to a deeper tradition of UK soul that Winehouse also drew from. ![]()
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